![]() But the movie itself, matched with the roller coaster aspect of the whole thing made it by far the most enjoyable of the three movies so far. Spider-Man: Far From Home isn't as over the top as the previous two movies in terms of the 4DX experience. Though, this time, there are no smells to be smelled. There are also quite a bit of pyrotechnics being delivered on the peripheral. So it looked like he'd wet himself midway through the movie, and it never dried. The man sitting next to me had the unfortunate problem of getting blasted in the crotch. There is a lot more water here, so prepare to leave feeling a little moister than when you arrived. And I don't recall being shot in the back of the head at all. Once that first Elemental shows up, the movie literally turns into a carnival ride. And people who don't live in California won't have such a hard time buying a ticket to this show. Matched with the 3D cinematography, this, in all honesty, is way more exciting and enjoyable than the new Millennium Falcon: Smuggler's Run ride. It's pummel city as the seat shakes and breaks you in the best ways possible, allowing you to literally feel what it's like to live inside a comic book. I was a little disappointed and began to wonder why everything was at a standstill.īut then the first Elemental monster shows up, and it's all over from there. And for, perhaps, the first 30 minutes you may forget that you're even watching a 4DX movie. But then it subsides for some character building. The movie opens with a big 'Wham-Pow!' moment where Nick Fury and Maria Hill meet Mysterio for the first time, and it delivers a good blow to your bowels, giving you the thumps and rumble shakes like a car crash. Spider-Man: Far From Home isn't as bombastic as the previous two 4DX trips I've made. And this allows you to experience the MCU in an entirely new way. It's a brilliant and fun way to vicariously live out your Spider-Man fantasies. Spider-Man swings a lot, and with each spin of the web, your chair glides along, bumping and beating you when necessary. Spider-Man: Far From Home in 4DX is all about the swinging. Godzilla: King of the Monsters in 4DX was all about experiencing the earthquake rumbles of a Kaiju attack at ground level. John Wick 3: Parabellum in 4DX was all about getting shot, stabbed and brutally beaten by your chair in a non-stop onslaught of violence. But that's probably not why you paid the extra twenty bucks. There are plenty of windy moments in Spider-Man: Far From Home and they satisfy the irritation of the summer heat better than sticking your head in the popsicle freezer at the local IGA. This ain't Captain America giving hygiene tips.Īs far as the 4DX experience goes, there are air conditioned theaters and then there is the wind that blows and rages, and cools off hot bodies not quite like anything else inside a 4DX theater. You'll really be missing out on something important this time around. Both as equally game changing for the MCU at large. One coming after the cast credits, the second coming at the very end. Perhaps two of the most important scenes in the movie. But the baddie here ranks up there with the classics, especially after you see what happens during the post-credit scenes. Save for Thanos and Killmonger, and Loki, perhaps. The villain is one of Marvel's best thus far. And it all leads up to one of the best end battle scenes to ever play out in the MCU. He gets some help from Happy Hogan, who may or may not be dating Peter's Aunt May. Spider-Man must step up and prove himself. Things do not go as planned, with a midpoint twist that comic book readers already know is coming. All the way, he must save his school chums from being evaporated by the dangers they encounter at every port of call. He must work alongside Mysterio, who claims to be from the multiverse. While on summer vacation, Parker gets roped into a dangerous mission to stop Elemental monsters from destroying the planet. The story hinges around a pair of technologically advanced glasses gifted to Peter by his mentor. Some are looking to Spider-Man as the go-to replacement. And there are a lot of references to that particular blockbuster, especially when it comes to Tony Stark's lasting legacy. The story takes place 8 months after Avengers: Endgame. It rests comfortably on the same foundation as movies like Star Wars and Indiana Jones were built. And it's not bloated at a swift two hours. It had less to prove, fewer expectations. As a movie on its own merits, I think I enjoyed Spider-Man: Far From Home more. It makes the movie actually feel like an event. Don't get me wrong, no movie actually needs 4DX, but the one's presented in the all immersive format have only benefited from these extra bells and whistles stapled onto the edges. As different as the movies being sold through in the gimmick. Each 4DX experience has been completely different thus far.
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